Product Design · AI Enterprise Solutions · Training

Designing Digital Experiences People Actually Understand

I design, build, and lead human-centered products and experiences that solve real problems, simplify complexity, and create measurable impact for people and organizations.

Experience
20+ years in design
Case studies
8, from 2021 to 2026
Focus
Enterprise AI and productivity systems
Languages
English and Spanish

Eight projects that made complex work simple

AI assistants, customer products, Microsoft 365 solutions, design systems, brand identities and websites. Each case study shows the research, the decisions and what shipped.

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Carlos Zamora, smiling, in a navy suit and patterned tie

About

Make the complex feel obvious.

Whether I'm designing a product, building a design system or leading a training session, the goal is technology that is easier to understand, easier to use and more useful to the people who depend on it.

My career started in graphic and visual design and moved, project by project, into UX and product design. That path is why I look at the whole experience and not only the interface.

Brand is where I started. My degree pairs marketing with human-computer interaction, so I treat a brand as a business decision first and a logo second.

I've built brand identities from the ground up for training companies, law firms, an asset manager, a payment provider, an engineering consultancy and event organizations. Each one starts with strategy: interviews with the client and their customers, a review of competing brands, and a short set of brand words everyone agrees on before anything is drawn. Only then do I explore the mark, sometimes through twenty or more options narrowed to one, with the reasoning for the choice written down.

What I deliver is a system, not a file: logo and lockups, color and type checked for accessible contrast, illustration and icon styles, guidelines, and templates the client can run without a designer. That work has included a two-brand family with its own learning sub-brand, a mark designed to work in both Japanese and English that is now used on signage and print, and an identity that runs in English and Kinyarwanda. After handover, clients publish their own on-brand material, which is the result I design for.

I start with how people actually work: what they are trying to get done, where they get frustrated, what information they need and what is in their way. From there come user flows, information architecture, prototypes, design systems and finished products that are clear, practical and easy to use.

Much of my recent work is AI: enterprise assistants, conversational experiences, AI-powered search, voice and image tools, meeting recaps and assistant-based solutions. I use generative AI assistants in the design work itself and to improve everyday workflows.

I also work with organizations as a Microsoft 365 solution architect: planning intranets, collaboration, automation and governance, then designing the experience on top. That technical footing, together with project management experience, lets me work comfortably with developers, product owners and leadership and carry a project from early planning through implementation.

Training is the other half of the job. I lead workshops, webinars and training sessions on AI, Microsoft 365, UI/UX and technical writing, mentor designers, and help teams get comfortable with new tools through practical use, not feature tours.

Education and certification

Skills across research, design, brand, AI and productivity systems

One designer for the whole path, with the technical depth to work alongside the people who build and support the product. Each area comes with the principle I hold it to.

Research and strategy

Start with the customer, not the screen. Interviews, observation and data come before any layout.

  • Customer interviews
  • Contextual inquiry
  • Personas and jobs to be done
  • Journey mapping
  • Competitive teardowns
  • Usability testing

Product design

Accessibility is part of done. Contrast, keyboard paths and focus states are checked in the design file.

  • Information architecture
  • User flows and wireframes
  • High-fidelity UI
  • Interactive prototypes
  • Responsive and mobile
  • Dark mode and theming

Design systems

Systems make quality repeatable. People learn an interaction once and reuse it everywhere.

  • Design tokens and variables
  • Component libraries
  • Usage guidelines and redlines
  • Light and dark themes
  • Annotated developer handoff
  • Iconography and illustration

Brand design and strategy

A brand is a system too. The logo arrives with its color, type and the rules for using them.

  • Brand words and moodboards
  • Competitive brand reviews
  • Logo and identity systems
  • Color and type systems
  • Brand guidelines
  • Templates clients can run themselves

AI and emerging technology

Design for trust. With AI, people need to know what the system is doing and how to undo it.

  • Enterprise AI assistants
  • Conversational experiences
  • AI-powered search
  • Voice and image tools
  • Meeting recap experiences
  • AI assistant integrations

Microsoft 365 architecture and enterprise

Reduce what people hold in their head. Progressive disclosure, sensible defaults and plain labels.

  • SharePoint
  • Microsoft Teams
  • Power Platform
  • Copilot Studio
  • Enterprise information architecture
  • Internal business tools

A six-step process, from user research to launch

I do the thinking: framing the problem, making the calls and judging the result. AI speeds up the production work around those decisions, such as summarizing research, drafting variations and writing documentation.

  1. Discover

    I start with the people who use the product and the people who run it. Customer and stakeholder interviews, support tickets and usage data show where the work really gets stuck.

    OutputsResearch summary, problem statement, success measures

    Where AI helpsAI summarizes transcripts and groups themes from tickets. I decide which problems matter.

  2. Define

    The research becomes a shared picture: who we are designing for, what they are trying to get done and how the content should be organized.

    OutputsPersonas, journey maps, information architecture

    Where AI helpsAI drafts personas and journey maps from the research. I correct them against what people actually said.

  3. Explore

    Several different concepts in low fidelity, so we compare directions before investing in one. Customers and engineers review them early, while changes are still cheap.

    OutputsUser flows, wireframes, concept comparison

    Where AI helpsAI produces more variations, faster. I choose which directions are worth testing.

  4. Design

    The chosen direction is built in high fidelity on the design system, with every state drawn: empty, loading, error and disabled, in light and dark.

    OutputsHigh-fidelity screens, interactive prototype, components

    Where AI helpsAI fills in sample content and microcopy. The layout, hierarchy and interaction decisions are mine.

  5. Validate

    Moderated usability sessions show what people actually do with the prototype. Contrast, keyboard paths and focus states are checked before anything is handed off.

    OutputsUsability findings, accessibility check, revised designs

    Where AI helpsAI drafts test scripts and summarizes session notes. I run the sessions and interpret what happened.

  6. Ship and learn

    Engineers get an annotated handoff with edge cases and spacing values, and I review the build against the design. After launch, usage and feedback shape the next iteration.

    OutputsAnnotated handoff, build review, iteration plan

    Where AI helpsAI drafts annotations and release notes. I review every line before it reaches engineering.

Training in AI, Microsoft 365, UI/UX and technical writing

Workshops, webinars and hands-on sessions in four areas. Each one starts with the foundations and builds on them, so people leave able to apply what they learned to their real work.

What I teach

AI at work

Getting teams productive with generative AI assistants.

  • Everyday prompting
  • AI assistants in documents, meetings and email
  • Building agents
  • Responsible use

Microsoft 365

The tools people already have, used well.

  • Word, Excel, PowerPoint and Outlook
  • OneDrive and file sharing
  • Teams meetings, chat and channels
  • Planner and task tracking
  • SharePoint sites and intranets
  • Power Platform apps and automation

Fundamentals of UI/UX design

The principles behind interfaces people can use without a manual.

  • Usability heuristics
  • UX laws and how to apply them
  • Creating a design system
  • User flows and wireframes
  • Accessibility basics
  • Usability testing a prototype

Technical writing with AI

Documentation people can follow the first time, drafted faster and checked properly.

  • Structuring a document before any drafting
  • Briefing AI with the right source material
  • Reviewing and fact-checking AI drafts
  • Plain language for non-technical readers
  • Templates and style guides a team can reuse

How it's delivered

  • Workshops and webinars

    Live sessions for groups, built around hands-on practice.

  • Team enablement

    Helping individuals and teams get comfortable with new tools and apply them effectively.

  • Designer mentoring

    Working with designers and cross-functional teams as the tools change.

How a session runs

  1. Start from real work

    Each session is built around tasks your team already does, not a generic demo.

  2. Build from the foundations

    I cover the core concepts first, and each part of the session builds on the one before it.

  3. Practice hands-on

    People work through the tools themselves, on their own files where possible.

  4. Leave with something to use

    Templates, prompts and a follow-up plan so the habits last.

Plan a session  →

The studio

Brainy Creative

Need a studio instead of a hire? Subcontract Brainy Creative.

Brainy Creative is my design studio. It takes on the same work shown on this site, under a business-to-business contract instead of an employment offer. I lead every engagement myself, and when a project needs more hands I bring in additional help and manage it, so you don't have to.

  • Product design and UX
  • Brand identity and strategy
  • AI assistants and agents
  • Microsoft 365 solutions
  • Design systems
  • Websites
  • Team training

Why subcontract the studio

  1. No new headcount

    The studio is engaged as a vendor, so the work is paid from a project budget. There is no position to open and no benefits or equipment to provide.

  2. Scope agreed up front

    Each engagement starts with a statement of work that sets the deliverables, the timeline and the price before any work begins.

  3. A faster start

    A contract is usually quicker to put in place than filling a role, so the work can begin sooner.

  4. Scales with the project

    Bring the studio in for one project, one phase or ongoing support. When the work needs more hands, I hire the additional help and manage it myself, so you never have to worry about it.

  5. The same designer and process

    You work with me directly, whoever else is on the project. The research, the decisions and the standard are the ones shown in the case studies on this site.

  6. Works with your team or your contract

    The studio can work alongside your in-house team, or as a subcontractor to your agency or prime contractor on a client project.

Two ways to work together

Hire Carlos a.k.a. Charlie

I join your team in a role.

Arrangement
Employment
Paid from
A headcount or staffing budget
Best for
Ongoing product ownership inside one team
Starts with
A conversation about the role
Discuss a role

Subcontract Brainy Creative

You contract the studio for a defined piece of work.

Arrangement
A business-to-business contract with a statement of work
Paid from
A project or vendor budget
Best for
Defined projects, overflow work and training programs
Starts with
A scoping call and a written proposal
Talk to the studio  →

Let's talk about the product you're building, or the team you're training

I'm happy to walk through any of these projects in detail, including the decisions that didn't make the final cut, to scope a Microsoft 365 solution for your organization, or to plan a workshop for your team. Hablo español.

Location
Wappingers Falls, New York

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